GetMaterial

From scripting
Jump to: navigation, search
global proc string getMaterial(string $ObjName) {
//Author Nick Pisca 0001d 2006
string $LH[] = `listHistory $ObjName`;
string $LC[] = `listConnections $LH[0]`;
string $LL[] = `listHistory $LC[1]`;
return $LL[1];}


More information on navigating shader nodes, read pages 133-134 in YSYT.