GetSubstitutedMaterial
From scripting
proc string GetSubstitutedMaterial(string $Name){ //Author Nick Pisca 0001d 2007 string $FF[] = `listRelatives $Name`; string $GG[] = `listConnections $FF[0]`; string $HH[] = `listConnections $GG[0]`; return $HH[3];} string $JJ = `GetSubstitutedMaterial nurbsSphere1` ;
More information on navigating shader nodes, read pages 133-134 in YSYT.